Cyber - Project - Crowdsourced Democracy
Crowdsourced Democracy
YouTube competes with Hollywood as an entertainment channel, and also supplements Hollywood by acting as a distribution mechanism. Twitter has a similar relationship to news media, and Coursera to Universities. But Washington has no such counterpart; there are no online alternatives for making democratic decisions at large scale as a society. As opposed to building consensus and compromise, public discussion boards often devolve into flame wars when dealing with contentious socio-political issues. This project aims to (a) Design systems that are geared towards structured discussion and consensus decisions, as opposed to towards a free-flowing conversation that degenerates into vitriol, (b) Develop an algorithmic and game-theoretic understanding of voting, decision, and incentive mechanisms, and (c) Deploy these systems in real-life crowdsourced democracy processes, and evaluate them rigorously.
Publications:- Fain, Brandon, Ashish Goel, and Kamesh Munagala. "Deliberation for Social Choice." October 2017. https://arxiv.org/abs/1710.00771
- Fain B., Goel A., Munagala K. (2016) The Core of the Participatory Budgeting Problem. In: Cai Y., Vetta A. (eds) Web and Internet Economics. WINE 2016. Lecture Notes in Computer Science, vol 10123. Springer, Berlin, Heidelberg
- Goel, S., Krishnaswamy, A., & Sakshuwong, S. (2015). "Budget Aggregation via Knapsack Voting: Welfare-Maximization and Strategy-Proofness." Collective Intelligence. http://web.stanford.edu/~anilesh/publications/GoKrSu_budget.pdf
- Goel, A. Decision-making at Scale: A Practical Perspective. Keynote, HCOMP 2016, 11/2016.
- Goel, A., David, L. Towards Large-Scale Deliberative Decision-Making: Small Groups and the Importance of Triads. EC 2016, 7/2016. https://arxiv.org/abs/1605.08143